SLING QUEEN
Devlog
Every build of Sling Queen, newest first. The game is still in development, so things change quickly.
- 0.58Newbuild v58
Opening scene
- A 14-second opening on first launch shows how Luna's family turned into zombies
- Skip it any time, or watch it again in Settings
- New text translated into all 7 languages
- 0.57Newbuild v54–v57
Boss duels and the final chapter
- At the end of each stage, beat the boss at one of ten Korean folk games, from ddakji to tuho
- Win and the boss and the crowd turn back into people and dance together
- A final chapter along a narrow cliff ridge
- 0.53Balancebuild v51–v53
Run as long as you can
- No more time limit on the final dash
- Slide on landing, and ride a skateboard
- Automatic quality settings keep the game smooth on your phone
- Fixed flickering on snowy mountains
- A start arch with flags and balloons
- 0.50Newbuild v46–v50
Luna & Sol, and dress-up
- Choose Luna or Sol before you launch
- 26 headpieces, 20+ hairstyles in 13 colors
- Animal buddies grow to 19
- Rare items shine with colored frames
- Choose the video quality for your highlights
- 0.45Newbuild v43–v45
Replay every run
- Watch your whole run again as a video
- Saving and sharing videos is free
- Videos carry the game logo, your nickname and player code
- 0.42Newbuild v33–v42
Animal buddies and music
- Animal buddies fight beside Luna, starting with a squirrel
- Booster bars that grow with every upgrade
- Rescue your first ride, the pig, at the end of stage 1
- Ten background tracks, one for each stage
- Five magic boxes and speed pads
- 0.32Releasebuild v32
Release candidate
- Runs are now 30–60 seconds: launch, fly, ride, and one last dash
- Pick one upgrade card before every launch: slingshot, booster or your next ride
- Bounce pads on the road send Luna flying again
- The world gently curves into hills and bends as you go further
- Fairer rides: smashing zombies still refuels you, but less each time
- Weapons and gear were removed so a run is all about distance
- 0.31Newbuild v31
Ride on landing, final dash
- Your ride appears the moment you touch the ground
- Every zombie you knock away adds a little fuel
- Five special zombies that can't be pushed aside
- A final on-foot dash with double jumps
- Dynamic camera that chases Luna through the air
- 0.30Lookbuild v30
Luna font and block buttons
- A blocky typeface drawn for the game
- Chunky block buttons and less text on screen
- A full-screen shop, four items per row
- 0.29Worldbuild v28–v29
Endless horizon, day and night
- A sky that follows you to the horizon
- Night falls with stars and a moon, matching your phone's clock
- 0.27Newbuild v26–v27
Dances from around the world
- Finish a run with a dance under a spotlight
- Folk dances from Korea, Japan, Brazil, Spain, Ireland and more
- Choose Luna's skin tone in Settings
- 0.25Balancebuild v25
Big rides push harder
- Small rides bounce, big rides plow through
- Two quick upgrade cards right before launch
- 0.24Worldbuild v23–v24
Stage 5: Hanok Village
- Fly over tiled hanok rooftops
- Narrow alleys and an old city gate
- 0.22Newbuild v21–v22
Same starting line, progress bar
- Every run starts from the same line
- A side bar shows how far you are from the boss, with your best marked
- 0.20Balancebuild v20
Coin balance and daily fun
- Three daily missions and a 7-day check-in
- Double coins after a run if you want
- 0.19Newbuild v19
A big arsenal (later trimmed)
- We tried 50 weapons and 32 pieces of gear
- Later removed to keep the game one-thumb simple
- 0.18Balancebuild v18
A new progression system
- Get stronger a little every run
- 0.17Newbuild v17
First weapon
- Luna's first throwing star
- 0.16Newbuild v16
Difficulty rounds and an ending
- Clear all ten stages to unlock the next round
- An ending scene for the zombie king's fall
- 0.15Worldbuild v14–v15
Ten places on Earth
- From the Australian Outback to the Himalayas
- 0.13Newbuild v12–v13
Seven languages, flag rankings
- Korean, English, Japanese, Chinese, Spanish, Portuguese, Indonesian
- Rankings show each player's flag
- 0.11Newbuild v4–v11
Bosses, 11 rides, ending
- A boss waits at the end of every stage
- Rides from a pig to a jet
- 0.3Newbuild v3
One hand, even lying down
- Play everything with one thumb
- 0.2Lookbuild v2
Chase camera
- Watch the road ahead from behind Luna
- 0.1Newbuild v1
First prototype
- A slingshot, a girl and a road full of zombies
Coming next
- In progressAndroid app & Google Play test
Wrapping the game as an Android app for a closed test on Google Play.
- In progressPaper pop-up scenery
Each stage gets pop-up-book style decorations, starting with the Outback.
- PlannedRace your best-run ghost
See a ghost of your best run flying beside you.
- PlannedDaily course & random events
A new course every day and surprises along the road.
- PlannedZombie collection & 3-star goals
Collect every zombie and earn three stars per stage.
- PlannedOnline ranking
Compare distances with players around the world, by flag.
- DoneBoss duels: Korean folk games
Ten bosses, ten classic Korean games, from ddakji to tuho.